July 1, 2025Jul 1 Senders/receivers can be used to introduce concurrency. Lucian Radu Teodorescu describes how to implement senders. Writing Senders by Lucian Radu Teodorescu From the article: If people are just using frameworks based on std::execution, they mainly need to care about senders and schedulers. These are user-facing concepts. However, if people want to implement sender-ready abstractions, they also need to consider receivers and operation states â these are implementer-side concepts. As this article mainly focuses on the implementation of sender abstractions, we need to discuss these two concepts in more detail. A receiver is defined in P2300 as âa callback that supports more than one channelâ [P2300R10]. The proposal defines a concept for a receiver, unsurprisingly called receiver. To model this concept, a type needs to meet the following conditions: It must be movable and copyable. It must have an inner type alias named receiver_concept that is equal to receiver_t (or a derived type). std::execution::get_env() must be callable on an object of this type (to retrieve the environment of the receiver). A receiver is the object that receives the senderâs completion signal, i.e., one of set_value(), set_error(), or set_stopped(). As explained in the December 2024 issue [Teodorescu24], a sender may have different value completion types and different error completion types. For example, the same sender might sometimes complete with set_value(int, int), sometimes with set_value(double), sometimes with set_error(std::exception_ptr), sometimes with set_error(std::error_code), and sometimes with set_stopped(). This implies that a receiver must also be able to accept multiple types of completion signals. View the full article
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.