Horizon Core
Articles related to the core and fundamentals of the Horizon emulator.
2 articles in this category
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This is a basic write-up of the main routines and main system functions of Horizon emulator. This is in essence the most important part of the core. Horizon was made to first just outline the basic needs of a software before it introduced different threading environments with its new design. With the new design, we introduced 5 different components of the Horizon Kernel and its architecture - The Console Module - 1 Thread only The Network Module The Script-VM Module The Game Logic Module The
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So, what if I was to say that having a road with 5 lanes is better than having a road with 1. There is a lot more room for cars and they can pass through on different lanes. We can categorize roads by high speed or low speed vehicles. We can bring in more cars to move and pass through in other lanes. We can't do this if we have only 1 lane. That is the benefit of a multithreaded service or a multithreaded server.â¬Ã¡ There are several reasons why multithreading is required for a server but a lo
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